Battle Rules of the Forum
1. Everything that you do in a fight must be typed before hand, if someone creates a trap that person must say that they set up the trap in a post.
2. No auto hits. No attacks automatically hit unless the caster of the attack explain a way that the target cannot avoid it.
3. No God Characters: Characters that seem completely untouchable will not be approved, even head captain yamamoto was severely beaten by aizen, and aizen by ichigo and so forth
Kidou
Shinigami cannot use kidou that are above their rank unless they use the incantation, else it will ultimately fail, due to the fact the incantations are quite lengthly, Its advisable that one would immobilise the enemy completely before doing so. Also obvious weak or low level kidous will have little to no effect on an enemy of higher spiritual pressure than that kidou The following Kidou listed for the following ranks can be done without a full incantation.
Foot Soliders: Hadou: 1-11, Bakodou: 1-12
Lieutenants: Hadou: 31-54, Bakodou: 21-44
Captains: Hadou: 58 and above, Bakodou: 58 and above
So just to get an understanding, for instance if you were a lieutenant and you tried to use hadou 31, you would be able to do so without fail or incantation, however if you attempted 58 part of or full incantation would be required to cast it. By saying the incantation of the kido so do the effects of the kidou become stronger.
Hohos
Movements such as the Shunpo(flashstep) should also be taken into account when RPing. For instance a foot solider using shunpo over great distances with ease, would be very unrealistic unless they undergo some intense training; so in order to keep the realism and not to abuse the hohos, a recharge system is in place, i.e. after doing a series short distance shunpo or a long distance shunpo, a period of rest must occur for the shinigami, else it will appear that they have godly stamina, say for example after flash steping for 3 times, if your character was a foot solider you would have to eventually stop to regain some stamina. Try to remember that a flash step/shunpo is not a teleportation technique but a physical as it measures how far one step can take you in terms of distance.
The following are techniques that fall under the Hoho category:
1.) Shunpo (flash step)
2.) Shunko (flash cry)
3.) Sonido (for hollows and arrancars only)
4.) Block up step
5.) Side Step
6.) Reversal (a full side step that carries the user directly behind his/her opponent in one step)